game engine for point & click adventures
  • C++ 98%
  • CMake 2%
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Michael Ochmann b9229b0389 initial commit
2026-09-23 10:41:41 +02:00
src initial commit 2026-09-23 10:41:41 +02:00
.gitmodules initial commit 2026-09-23 10:41:41 +02:00
CMakeLists.txt initial commit 2026-09-23 10:41:41 +02:00
main.cpp initial commit 2026-09-23 10:41:41 +02:00
README.md initial commit 2026-09-23 10:41:41 +02:00

AGame

– a game engine for point & click adventures

Bulding

  1. Clone this repository:
git clone --recurse-submodules https://git.mike-ochmann.de/miko/AGame.git
  1. Create build directory and run cmake:
mkdir build
cd build
cmake ..
  1. Build the project:
make -j 7