game engine for point & click adventures
- C++ 98%
- CMake 2%
| src | ||
| .gitmodules | ||
| CMakeLists.txt | ||
| main.cpp | ||
| README.md | ||
AGame
– a game engine for point & click adventures
Bulding
- Clone this repository:
git clone --recurse-submodules https://git.mike-ochmann.de/miko/AGame.git
- Create build directory and run
cmake:
mkdir build
cd build
cmake ..
- Build the project:
make -j 7