initial commit

development
Michael Ochmann 2 months ago
commit 0ffca7ed1c
  1. 5
      .gitignore
  2. 6
      .gitmodules
  3. 30
      CMakeLists.txt
  4. 2
      README.md
  5. BIN
      assets/fonts/icons-solid.otf
  6. BIN
      assets/fonts/icons.otf
  7. BIN
      assets/fonts/roboto_regular.ttf
  8. BIN
      assets/fonts/sf-pro.otf
  9. 1
      lib/raygui
  10. 1
      lib/raylib
  11. 279
      main.cpp
  12. 134
      src/Artboards.cpp
  13. 36
      src/Artboards.hpp
  14. 7
      src/Event.cpp
  15. 56
      src/Event.hpp
  16. 66
      src/UndoRedoManager.cpp
  17. 40
      src/UndoRedoManager.hpp
  18. 75
      src/gui/Button.cpp
  19. 43
      src/gui/Button.hpp
  20. 17
      src/gui/Element.cpp
  21. 63
      src/gui/Element.hpp
  22. 38
      src/gui/FontManager.cpp
  23. 39
      src/gui/FontManager.hpp
  24. 52
      src/gui/HStack.cpp
  25. 23
      src/gui/HStack.hpp
  26. 35
      src/gui/Icon.hpp
  27. 15
      src/gui/Panel.cpp
  28. 15
      src/gui/Panel.hpp
  29. 42
      src/gui/Spacer.hpp
  30. 39
      src/gui/VStack.cpp
  31. 23
      src/gui/VStack.hpp
  32. 66
      src/gui/View.cpp
  33. 140
      src/gui/View.hpp
  34. 591
      src/gui/styleDark.hpp
  35. 21
      src/gui/theme.hpp
  36. 31
      src/util.hpp

5
.gitignore vendored

@ -0,0 +1,5 @@
.idea
.vscode
.DS_Store
build

6
.gitmodules vendored

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[submodule "lib/raylib"]
path = lib/raylib
url = git@github.com:raysan5/raylib.git
[submodule "lib/raygui"]
path = lib/raygui
url = git@github.com:raysan5/raygui.git

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cmake_minimum_required(VERSION 3.30)
project(
mcpaint
VERSION 0.0.1
LANGUAGES CXX
)
SET (CMAKE_CXX_STANDARD 23)
SET (CMAKE_BUILD_TYPE release)
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -Wall")
set(EXE_NAME "mcpaint_${CMAKE_PROJECT_VERSION}")
file(GLOB_RECURSE sources src/*.hpp src/*.cpp)
message("sources: ${sources}")
file(COPY assets DESTINATION ${CMAKE_BINARY_DIR})
add_executable(mcpaint main.cpp ${sources})
include_directories("lib/raygui/src")
add_subdirectory(lib/raylib)
target_link_libraries(mcpaint raylib)
set_target_properties(mcpaint PROPERTIES OUTPUT_NAME ${EXE_NAME})
target_compile_options(mcpaint PUBLIC -Wall -Wextra -pedantic -Wno-missing-field-initializers -Wno-unused-parameter -Wno-c++11-narrowing)
target_include_directories(mcpaint PRIVATE src lib/raylib)

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# mcpaint
– a simple drawing app whose code could be understood

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Subproject commit 566c73f4e469ba83b053a0606188cc6b132c1312

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Subproject commit ceb1a5ea2b7550aa01c103b4b3dac0dbc4d8f8fe

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#include <memory>
#include <raylib.h>
#include <iostream>
#define RAYGUI_IMPLEMENTATION
#include <raygui.h>
#include <raymath.h>
#include <algorithm>
#include <vector>
#include <sstream>
#include "src/gui/styleDark.hpp"
#include "src/gui/Panel.hpp"
#include "src/util.hpp"
#include "src/UndoRedoManager.hpp"
#include "src/Artboards.hpp"
#include "src/gui/View.hpp"
#include "src/gui/VStack.hpp"
#include "src/gui/HStack.hpp"
#include "src/gui/Button.hpp"
#include "src/gui/Spacer.hpp"
#include "src/gui/Icon.hpp"
std::ostream& operator<<(std::ostream& os, const Color& c) {
os << "Color(" << (int)c.r << ", " << (int)c.g << ", " << (int)c.b << ", " << (int)c.a << ")";
return os;
}
using namespace mcpaint;
using namespace mcpaint::gui;
int main() {
Vector2 windowSize = {1080, 720};
SetTargetFPS(100);
SetConfigFlags(FLAG_WINDOW_RESIZABLE | FLAG_MSAA_4X_HINT);
InitWindow(windowSize.x, windowSize.y, "mcpaint");
HideCursor();
bool mouseDrag = false;
Dispatch& dispatcher = Dispatch::Instance();
dispatcher.addListener(Event::Type::POINTER_REQUEST, [&mouseDrag](Event e) {
mouseDrag = true;
});
//SetExitKey(KEY_NULL);
Artboards* artboards = new Artboards();
auto gui = View({
VStack({
HStack({
Button(Icon::BRUSH, [](Event e) {
std::cout << "CLICK" << std::endl;
}),
Button("Load", [](Event e) {
std::cout << "CLICK" << std::endl;
}),
Button("clear", [](Event e) {
std::cout << "CLICK" << std::endl;
}),
Spacer(),
Button("Tool", [](Event e) {
std::cout << "CLICK" << std::endl;
}),
Button("erase", [](Event e) {
std::cout << "CLICK" << std::endl;
}),
})->background(Theme::ELEMENT)->size({100.0f, 35})->padding(3)->border({.color = Theme::ELEMENT_BORDER, .width = 1}),
HStack({
artboards,
VStack({
Button("Test"),
Spacer()
})->background(Theme::ELEMENT)->size({200, 100.0f})
})->background(Theme::ARTBOARD),
View()->background(RED)->size({100.0f, 50}),
})->background(Theme::ELEMENT)
});
UndoRedoManager undoStack;
std::vector<Texture2D> images;
Panel toolBar = Panel({0, 0}, {100.0f, 50});
Panel inspector = Panel({70.0f, 50}, {30.0f, 100.0f});
Font roboto = LoadFontEx("resources/sf-pro.otf", 40, nullptr, 0);
SetTextureFilter(roboto.texture, TEXTURE_FILTER_BILINEAR);
SetConfigFlags(FLAG_VSYNC_HINT | FLAG_MSAA_4X_HINT | FLAG_WINDOW_HIGHDPI);
//SetWindowSize(1920, 1080);
RenderTexture2D canvas = LoadRenderTexture(1080, 720);
SetTextureFilter(canvas.texture, TEXTURE_FILTER_TRILINEAR);
GuiLoadStyleDark();
GuiSetFont(roboto);
GuiSetStyle(DEFAULT, TEXT_SIZE, 15);
GuiSetStyle(DEFAULT, BORDER_COLOR_NORMAL, 0x00000000);
GuiSetStyle(DEFAULT, BORDER_COLOR_FOCUSED, 0x00000000);
Color mainColor = ColorFromHex(0x000000FF);
std::vector<Color> colors = {
ColorFromHex(0x000000FF),
ColorFromHex(0xFF0000FF),
ColorFromHex(0x00FF00FF),
ColorFromHex(0x0000FFFF),
ColorFromHex(0xFFFF00FF),
ColorFromHex(0xFF00FFFF),
ColorFromHex(0x00FFFFFF),
ColorFromHex(0xFFFFFFFF),
};
BeginTextureMode(canvas);
ClearBackground(WHITE);
for (int x = 0; x < canvas.texture.width; x += 10) {
for (int y = 0; y < canvas.texture.height; y += 10) {
if (((x + y) / 10) % 2 == 0)
DrawRectangle(x, y, 10, 10, ColorFromHex(0xCCCCCCFF));
}
}
EndTextureMode();
RenderTexture2D stackCopy = canvas;
undoStack.push(canvas);
Vector2 lastMouse = { 0, 0 };
bool stroke = false;
float strokeWidth = 10;
Rectangle canvasRect = {10, 50, canvas.texture.width, canvas.texture.height};
while (!WindowShouldClose()) {
float deltaTime = GetFrameTime();
mouseDrag = false;
gui->update(deltaTime); // GUI
windowSize = {static_cast<float>(GetScreenWidth()), static_cast<float>(GetScreenHeight())};
toolBar.update(deltaTime);
Vector2 mouse = GetMousePosition();
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON) && CheckCollisionPointRec(mouse, canvasRect)) {
mouse = {mouse.x - canvasRect.x, mouse.y - canvasRect.y};
BeginTextureMode(canvas);
if (stroke) {
Vector2 diff = lastMouse - mouse;
float len = Vector2Length(diff);
for (int i = 0; i < len / (strokeWidth/2); i++) {
Vector2 lerp = Vector2Lerp(lastMouse, mouse, (float)i / (len / (strokeWidth/2)));
DrawCircleV(lerp, strokeWidth, mainColor);
}
//DrawLineEx(lastMouse, mouse, 10, BLACK);
}
stroke = true;
EndTextureMode();
} else {
stroke = false;
}
Rectangle inspectorRect = {inspector.getPosition().x, inspector.getPosition().y, inspector.getSize().x, inspector.getSize().y};
if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON) &&
CheckCollisionPointRec(mouse, canvasRect) &&
!CheckCollisionPointRec(mouse, inspectorRect) &&
!IsFileDropped()) {
undoStack.push(canvas);
}
if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) {
BeginTextureMode(canvas);
ClearBackground(WHITE);
for (int x = 0; x < canvas.texture.width; x += 10) {
for (int y = 0; y < canvas.texture.height; y += 10) {
if (((x + y) / 10) % 2 == 0)
DrawRectangle(x, y, 10, 10, ColorFromHex(0xCCCCCCFF));
}
}
EndTextureMode();
}
if (IsFileDropped()) {
FilePathList files = LoadDroppedFiles();
for (int i = 0; i < files.count; i++) {
std::cout << files.paths[i] << std::endl;
BeginTextureMode(canvas);
DrawTexture(LoadTextureFromImage(LoadImage(files.paths[i])), 0, 0, WHITE);
EndTextureMode();
}
if (files.count > 0)
undoStack.push(canvas);
UnloadDroppedFiles(files);
}
BeginDrawing();
ClearBackground(ColorFromHex(0x222222FF));
gui->render(deltaTime); // GUI
/*
float x = 10;
float y = 10;
Vector2 pointer = GetMousePosition();
DrawTexturePro(canvas.texture, {0, 0, (float)canvas.texture.width, (float)-canvas.texture.height }, canvasRect, {0, 0}, 0, WHITE);
if (CheckCollisionPointRec(pointer, canvasRect))
DrawCircleLinesV(pointer, strokeWidth, mainColor);
toolBar.render(deltaTime);
GuiButton({x, y, 25, 25}, "#02#");
x += 35;
GuiButton({x, y, 25, 25}, "#24#");
x += 35;
GuiSetState(STATE_DISABLED);
if (undoStack.canUndo())
GuiSetState(STATE_NORMAL);
if (GuiButton({x, y, 25, 25}, "#056#"))
undoStack.undo(canvas);
x += 35;
GuiSetState(STATE_DISABLED);
if (undoStack.canRedo())
GuiSetState(STATE_NORMAL);
if (GuiButton({x, y, 25, 25}, "#057#"))
undoStack.redo(canvas);
x += 35;
y += 50;
GuiSetState(STATE_NORMAL);
inspector.render(deltaTime);
x = inspector.getPosition().x + 10;
y = inspector.getPosition().y + 10;
float pickerWidth = GuiGetStyle(COLORPICKER, HUEBAR_WIDTH) - GuiGetStyle(COLORPICKER, HUEBAR_PADDING);
GuiColorPicker({inspector.getPosition().x + 10, inspector.getPosition().y + 10, inspector.getSize().x - 35 - pickerWidth, 300}, "color", &mainColor);
y += 300 + 10;
bool l = false;
std::string val = std::to_string(strokeWidth);
char* c = "ddd";
//GuiTextInputBox({x, y, 90, 25}, "brush size", "mess", nullptr_t, &c, 20, &l);
std::string sliderLabel = "brush size";
float labelWidth = GetTextWidth(sliderLabel.c_str());
x += labelWidth + 10;
GuiSliderBar({ x, y, inspector.getSize().x - labelWidth - 30, 15}, sliderLabel.c_str(), nullptr, &strokeWidth, 1, 20);
x = inspector.getPosition().x + 10;
y += 25;
DrawCircle(x + 10 + strokeWidth, y + 10 + strokeWidth, strokeWidth, mainColor);
DrawCircleLines(x + 10 + strokeWidth, y + 10 + strokeWidth, strokeWidth, WHITE);
*/
size_t cursorSize = 15;
Vector2 cursorPosition = GetMousePosition();
int x = cursorPosition.x;
int y = cursorPosition.y;
Icon cursor = Icon::REGULAR;;
Color cursorColor = BLACK;
Color cursorOutline = WHITE;
if (mouseDrag) {
cursor = Icon::MOVE;
cursorColor = WHITE;
cursorOutline = BLACK;
}
// outline
DrawIcon(cursor, x + 1, y + 1, cursorSize, cursorOutline);
DrawIcon(cursor, x - 1, y - 1, cursorSize, cursorOutline);
DrawIcon(cursor, x + 1, y - 1, cursorSize, cursorOutline);
DrawIcon(cursor, x - 1, y + 1, cursorSize, cursorOutline);
DrawIcon(cursor, x, y, cursorSize, cursorColor);
EndDrawing();
lastMouse = mouse;
}
delete gui;
CloseWindow();
return 0;
}

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#include <format>
#include "gui/FontManager.hpp"
#include "Artboards.hpp"
#include "Event.hpp"
#include "gui/theme.hpp"
namespace mcpaint {
using namespace gui;
using namespace events;
Artboards::Artboards() {
this->artboards.push_back(Artboard({
.position = {0, 0},
.size = {1920.0f, 1080.0f},
.canvas = LoadRenderTexture(1920, 1080),
.scale = 1.0f
}));
}
void Artboards::initialScale() {
if (this->size_.x == 0.0f || this->artboards.size() < 1)
return;
float max = this->artboards.at(0).size.x;
this->scale = this->size_.x * .9f / max;
}
void Artboards::update(float deltaTime, const gui::view* const parent) {
if (this->scale == 0.0f)
this->initialScale();
BeginTextureMode(this->artboards.at(this->currentArtboard).canvas);
ClearBackground(WHITE);
DrawPixel(100, 100, BLACK);
DrawCircle(100, 100, 50, RED);
EndTextureMode();
Vector2 scroll = GetMouseWheelMoveV();
if (scroll.y != 0) {
if (this->scale + scroll.y / 100 > 0.05f && this->scale + scroll.y / 100 <= 3.0f)
this->scale += scroll.y / 100;
}
Vector2 mouse = GetMousePosition();
if (this->hovered()) {
if (IsKeyDown(KEY_SPACE)) {
dispatch << Event(Event::Type::POINTER_REQUEST, mouse);
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) {
Vector2 mouseDelta = GetMouseDelta();
if (mouseDelta.x != 0 || mouseDelta.y != 0)
this->offset += mouseDelta;
}
} else if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) {
size_t i = 0;
for (const auto& artboard : this->artboards) {
if (CheckCollisionPointRec(mouse, {artboard.position.x, artboard.position.y, artboard.size.x * this->scale, artboard.size.y * this->scale})) {
this->currentArtboard = i;
break;
}
i++;
}
}
}
}
Artboards::Artboards(Artboard initialArtboard) {
this->artboards.push_back(std::move(initialArtboard));
}
void Artboards::render(float deltaTime) {
FontManager& fontManager = FontManager::Instance();
BeginScissorMode(this->position_.x, this->position_.y, this->size_.x, this->size_.y);
std::string hud = std::format(
"x: {}, y: {}\nwidth: {}, height: {}\nscale: {}\noffset: {}, {}",
this->position_.x,
this->position_.y,
this->size_.x,
this->size_.y,
this->scale,
this->offset.x, this->offset.y
);
size_t i = 0;
float localOffset = 0;
for (auto& artboard : this->artboards) {
Vector2 scaled = artboard.size * this->scale;
Vector2 position = this->position_ + this->size_ * .5f - scaled * .5f + this->offset;
//DrawRectangleV(position, scaled, WHITE);
DrawTexturePro(artboard.canvas.texture, {0, 0, static_cast<float>(artboard.canvas.texture.width), -static_cast<float>(artboard.canvas.texture.height)}, {position.x, position.y, scaled.x, scaled.y}, {0, 0}, 0, WHITE);
float border = 2;
if (this->currentArtboard == i)
DrawRectangleLinesEx({position.x - border * .5f - 3, position.y - border * .5f - 3, scaled.x + border + 6, scaled.y + border + 6}, border, SKYBLUE);
i++;
}
Vector2 bounds = MeasureTextEx(
fontManager.get("assets/fonts/sf-pro.otf", 20),
hud.c_str(),
20,
0
);
DrawRectangle(
this->position_.x,
this->position_.y,
bounds.x + 20,
bounds.y + 20,
ColorFromHex(0x00000066)
);
DrawTextPro(
fontManager.get("assets/fonts/sf-pro.otf", 20),
hud.c_str(),
{this->position_.x + 10, this->position_.y + 10},
{0, 0},
0,
20,
0,
WHITE
);
EndScissorMode();
}
}

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#pragma once
#include <vector>
#include "gui/View.hpp"
namespace mcpaint {
struct Artboard {
Vector2 position;
Vector2 size;
RenderTexture2D canvas;
float scale;
};
class Artboards : public gui::view {
protected:
std::vector<Artboard> artboards;
float scale = 0.0f;
Vector2 offset;
size_t currentArtboard = 0;
void initialScale();
public:
Artboards();
Artboards(Artboard initialArtboard);
virtual gui::view::Type type() const override {
return gui::view::Type::ARTBOARDS;
}
void update(float deltaTime, const gui::view* const parent = nullptr) override;
void render(float deltaTime) override;
};
}

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#include "Event.hpp"
namespace mcpaint::events {
std::unique_ptr<Dispatch> Dispatch::Instance_ = nullptr;
}

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#pragma once
#include <raylib.h>
#include <memory>
#include <unordered_map>
#include <vector>
#include <functional>
namespace mcpaint::events {
struct Event {
enum class Type {
CLICK,
POINTER_REQUEST
};
Type type;
Vector2 mouse;
};
using EventCallback = std::function<void(Event)>;
class Dispatch {
private:
std::unordered_map<Event::Type, std::vector<EventCallback>> handlers;
static std::unique_ptr<Dispatch> Instance_;
Dispatch() = default;
public:
static Dispatch& Instance() {
if (Dispatch::Instance_ == nullptr)
Dispatch::Instance_ = std::unique_ptr<Dispatch>(new Dispatch());
return *Dispatch::Instance_.get();
}
void addListener(Event::Type type, EventCallback callback) {
this->handlers[type].push_back(callback);
}
const Dispatch& operator <<(const Event& event) const {
for (const auto& handler : this->handlers.at(event.type)) {
handler(event);
}
return *this;
}
Dispatch(const Dispatch&) = delete;
Dispatch& operator=(const Dispatch&) = delete;
Dispatch(Dispatch&&) = delete;
Dispatch& operator=(Dispatch&&) = delete;
};
inline const Dispatch& dispatch = Dispatch::Instance();
}

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#include "UndoRedoManager.hpp"
#include <cstdio>
namespace mcpaint {
UndoRedoManager::UndoRedoManager() : pointer(-1), size(0) {
}
void UndoRedoManager::push(const RenderTexture2D& texture) {
Image image = LoadImageFromTexture(texture.texture); // getting the current buffer
// if the stack is full, remove the first element and shift subsequent images
if (this->pointer >= 0 && this->pointer >= UndoRedoManager::MAX_UNDO_REDO - 1) {
printf("PUSH %u, max: %u\n", this->pointer, UndoRedoManager::MAX_UNDO_REDO);
if (this->stack[0].has_value())
UnloadImage(this->stack[0].value());
for (size_t i = 0; i < this->size; ++i)
this->stack[i] = this->stack[i + 1];
this->pointer = UndoRedoManager::MAX_UNDO_REDO - 1;
this->size = UndoRedoManager::MAX_UNDO_REDO;
this->stack[this->pointer] = image;
} else if (this->pointer >= 0 && this->pointer + 1 < this->size) {
this->pointer++;
// here we clear all subsequent images, because the stack is broken if a
// push is performed in the middle of the stack
for (size_t i = this->pointer; i < this->size; ++i) {
if (!this->stack[i].has_value())
continue;
UnloadImage(this->stack[i].value());
this->stack[i] = std::nullopt;
}
this->size = this->pointer + 1;
this->stack[this->pointer] = image;
} else {
this->stack[++this->pointer] = image;
this->size++;
}
}
void UndoRedoManager::undo(const RenderTexture2D& canvas) {
if (this->pointer > 0)
this->pointer--;
if (this->stack[this->pointer].has_value())
UndoRedoManager::RenderImage(canvas, this->stack[this->pointer].value());
}
void UndoRedoManager::redo(const RenderTexture2D& canvas) {
if (this->pointer + 1 < this->size)
this->pointer++;
if (this->stack[this->pointer].has_value())
UndoRedoManager::RenderImage(canvas, this->stack[this->pointer].value());
}
void UndoRedoManager::RenderImage(const RenderTexture2D& canvas, const Image& image) {
Texture2D img = LoadTextureFromImage(image);
BeginTextureMode(canvas);
DrawTexturePro(img, {0, 0, (float)img.width, (float)-img.height }, {0, 0, static_cast<float>(img.width), static_cast<float>(img.height)}, {0, 0}, 0, WHITE);
EndTextureMode();
UnloadTexture(img);
}
}

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#pragma once;
#include <type_traits>
#include <optional>
#include <raylib.h>
namespace mcpaint {
class UndoRedoManager {
private:
constexpr static size_t MAX_UNDO_REDO = 50;
std::optional<Image> stack[UndoRedoManager::MAX_UNDO_REDO];
int64_t pointer;
size_t size;
public:
UndoRedoManager();
~UndoRedoManager() = default;
void push(const RenderTexture2D& texture);
void undo(const RenderTexture2D& canvas);
void redo(const RenderTexture2D& canvas);
bool canUndo() const {
return this->pointer > 0;
}
bool canRedo() const {
return this->pointer + 1 < this->size;
}
static void RenderImage(const RenderTexture2D& canvas, const Image& image);
UndoRedoManager(const UndoRedoManager&) = delete;
UndoRedoManager& operator=(const UndoRedoManager&) = delete;
UndoRedoManager(UndoRedoManager&&) = delete;
UndoRedoManager& operator=(UndoRedoManager&&) = delete;
};
}

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#include "Button.hpp"
#include "FontManager.hpp"
namespace mcpaint::gui {
button::button(std::string label, ButtonCallback callback) :
label_(std::move(label)),
callback(std::move(callback)) {
this->spec_.display = Display::INLINE;
this->spec_.padding = 5;
this->spec_.color = Theme::ELEMENT_FG;
this->spec_.background = Theme::ELEMENT;
this->spec_.hoverBackground = Theme::ELEMENT_HOVER;
this->spec_.radius = 3;
}
button::button(Icon icon, ButtonCallback callback) :
isIcon(true),
icon(icon),
callback(std::move(callback)) {
this->spec_.display = Display::INLINE;
this->spec_.padding = 5;
this->spec_.color = Theme::ELEMENT_FG;
this->spec_.background = Theme::ELEMENT;
this->spec_.hoverBackground = Theme::ELEMENT_HOVER;
this->spec_.radius = 3;
}
void button::update(float deltaTime, const view* const parent) {
Vector2 mouse = GetMousePosition();
if (this->hovered()) {
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) {
Event event = {Event::Type::CLICK, mouse};
this->callback(event);
}
}
view::update(deltaTime, parent);
}
void button::render(float deltaTime) {
FontManager& fontManager = FontManager::Instance();
const Font& font = fontManager.get(this->spec_.font, this->spec_.fontSize);
view::render(deltaTime);
float textWidth = this->contentWidth();
Vector2 textPosition = {
round(this->position_.x + (this->size_.x + this->spec_.padding * 2) / 2 - textWidth * .5f),
round(this->position_.y + this->size_.y / 2 - this->spec_.fontSize * .5f)
};
if (this->active() || this->hovered()) {
Color color = this->active() ? this->spec_.activeBackground : this->spec_.hoverBackground;
DrawRectangleRounded({this->position_.x, this->position_.y, this->size_.x, this->size_.y}, this->roundness(), 0, color);
DrawRectangleRoundedLinesEx({this->position_.x, this->position_.y, this->size_.x, this->size_.y}, this->roundness(), 0, 1, ColorFromHex(0x636363FF));
}
if (this->isIcon)
DrawIcon(this->icon, textPosition, this->spec_.fontSize, this->spec_.color);
else
DrawTextPro(font, this->label_.c_str(), textPosition, {0, 0}, 0, this->spec_.fontSize, 0, this->spec_.hoverColor);
}
size_t button::contentWidth() const {
if (this->isIcon)
return MeasureIcon(this->icon, this->spec_.fontSize).x + this->spec_.padding * 2;
FontManager& fontManager = FontManager::Instance();
const Font& font = fontManager.get(this->spec_.font, this->spec_.fontSize);
return MeasureTextEx(font, this->label_.c_str(), this->spec_.fontSize, 0).x + this->spec_.padding * 2;
}
}

@ -0,0 +1,43 @@
#pragma once
#include <functional>
#include "../Event.hpp"
#include "Icon.hpp"
#include "View.hpp"
using namespace mcpaint::events;
namespace mcpaint::gui {
using ButtonCallback = std::function<void(Event)>;
class button : public view {
protected:
bool isIcon = false;
Icon icon;
std::string label_;
ButtonCallback callback;
public:
button(std::string label = "", ButtonCallback callback = [](Event) {});
button(Icon icon, ButtonCallback callback = [](Event) {});
virtual void update(float deltaTime, const view* const parent = nullptr) override;
virtual void render(float deltaTime) override;
size_t contentWidth() const override;
virtual Type type() const override {
return Type::BUTTON;
}
};
inline button* Button(std::string label = "", ButtonCallback callback = [](Event) {}) {
return new button(std::move(label), std::move(callback));
}
inline button* Button(Icon icon, ButtonCallback callback = [](Event) {}) {
return new button(icon, std::move(callback));
}
}

@ -0,0 +1,17 @@
#include "Element.hpp"
namespace mcpaint::gui {
Element::Element(Vec2 position, Vec2 size) : position(position), size(size) {
}
Element::Element(Vec2 position, Vec2 size, const Element* parent) : position(position), size(size), parent(parent) {
}
void Element::update(float deltaTime) {
}
void Element::render(float deltaTime) {
}
}

@ -0,0 +1,63 @@
#pragma once
#include <raylib.h>
#include <variant>
#include <optional>
#include "../util.hpp"
namespace mcpaint::gui {
using Value = std::variant<std::monostate, float, int>;
struct Vec2 {
Value x;
Value y;
Vector2 toPixels() const {
Vector2 windowSize = GetWindowSize();
Vector2 outValue;
if (std::holds_alternative<float>(this->x))
outValue.x = std::get<float>(this->x) * windowSize.x / 100.0f;
else
outValue.x = std::get<int>(this->x);
if (std::holds_alternative<float>(this->y))
outValue.y = std::get<float>(this->y) * windowSize.y / 100.0f;
else
outValue.y = std::get<int>(this->y);
return outValue;
}
};
class Element {
protected:
Vec2 position;
Vec2 size;
std::optional<const Element*> parent;
public:
Element(Vec2 position, Vec2 size);
Element(Vec2 position, Vec2 size, const Element* parent);
virtual ~Element() = default;
virtual void update(float deltaTime);
virtual void render(float deltaTime);
Vector2 getPosition() const {
return this->position.toPixels();
}
Vector2 getSize() {
return this->size.toPixels();
}
Element(const Element&) = delete;
Element& operator=(const Element&) = delete;
Element(Element&&) = delete;
Element& operator=(Element&&) = delete;
};
}

@ -0,0 +1,38 @@
#include "FontManager.hpp"
#include "Icon.hpp"
namespace mcpaint::gui {
std::unique_ptr<FontManager> FontManager::Instance_ = nullptr;
Font FontManager::IconFont_ = {0};
FontManager::FontManager() {
FontManager::IconFont_ = LoadFontEx(
"assets/fonts/icons-solid.otf",
FontManager::ICON_SIZE * 2, // HiDPI
const_cast<int*>(Iconset),
sizeof(Iconset) / sizeof(Iconset[0])
);
}
FontManager::~FontManager() {
for (auto& font : this->fonts) {
for (auto& size : font.second)
UnloadFont(size.second);
}
}
Font FontManager::get(std::string path, size_t size) {
size *= 2; // this is for high DPI
if (this->fonts.find(path) == this->fonts.end())
this->fonts.emplace(path, std::unordered_map<size_t, Font>({{size, LoadFontEx(path.c_str(), size, nullptr, 0)}}));
else if (this->fonts.at(path).find(size) == this->fonts.at(path).end())
this->fonts.at(path).emplace(size, LoadFontEx(path.c_str(), size, nullptr, 0));
SetTextureFilter(this->fonts.at(path).at(size).texture, TEXTURE_FILTER_BILINEAR);
return this->fonts.at(path).at(size);
}
}

@ -0,0 +1,39 @@
#pragma once
#include <raylib.h>
#include <string>
#include <unordered_map>
namespace mcpaint::gui {
class FontManager {
protected:
constexpr static size_t ICON_SIZE = 50;
std::unordered_map<std::string, std::unordered_map<size_t, Font>> fonts;
FontManager();
static std::unique_ptr<FontManager> Instance_;
static Font IconFont_;
public:
~FontManager();
Font get(std::string path, size_t size);
static FontManager& Instance() {
if (FontManager::Instance_ == nullptr)
FontManager::Instance_ = std::unique_ptr<FontManager>(new FontManager());
return *FontManager::Instance_.get();
}
inline static const Font& IconFont() {
return FontManager::IconFont_;
}
FontManager(const FontManager&) = delete;
FontManager& operator=(const FontManager&) = delete;
FontManager(FontManager&&) = delete;
FontManager& operator=(FontManager&&) = delete;
};
}

@ -0,0 +1,52 @@
#include "HStack.hpp"
namespace mcpaint::gui {
void hstack::update(float deltaTime, const view* const parent) {
//this->updateSelf(deltaTime, parent);
this->updateChildren(deltaTime);
float offset = this->spec_.padding;
float fullWidth = this->size_.x - this->spec_.padding * 2 - ((this->children.size() - 1) * this->spec_.gap);
size_t fixedChildren = 0;
for (const auto& child : this->children) {
const Spec& spec = child->spec();
if (spec.display == Display::INLINE) {
fullWidth -= child->contentWidth();
fixedChildren++;
} else if (std::holds_alternative<int>(spec.size.first)) {
fullWidth -= std::get<int>(spec.size.first);
fixedChildren++;
}
}
for (const auto& child : this->children) {
const Spec& spec = child->spec();
float width;
switch(spec.display) {
case Display::INLINE:
width = child->contentWidth();
break;
default:
width = std::holds_alternative<int>(spec.size.first) ? std::get<int>(spec.size.first) : fullWidth / (this->children.size() - fixedChildren);
break;
}
float height = this->size_.y - this->spec_.padding * 2;
child->size_ = {round(width), height};
child->position({this->position_.x + offset, this->position_.y + this->spec_.padding});
offset += width + this->spec_.gap;
}
}
void hstack::render(float deltaTime) {
view::render(deltaTime);
}
}

@ -0,0 +1,23 @@
#pragma once
#include "View.hpp"
namespace mcpaint::gui {
class hstack : public view {
public:
using view::view;
virtual void update(float deltaTime, const view* const parent = nullptr) override;
virtual void render(float deltaTime) override;
virtual Type type() const override {
return Type::HSTACK;
}
};
inline hstack* HStack(std::initializer_list<view*> children = {}) {
return new hstack(children);
}
}

@ -0,0 +1,35 @@
#pragma once
#include <raylib.h>
#include "FontManager.hpp"
#include "View.hpp"
namespace mcpaint::gui {
enum class Icon : wchar_t {
REGULAR = 0xf245,
MOVE = 0xf256,
BRUSH = 0xf1fc,
};
constexpr static int Iconset[] = {
0xf245, // REGULAR
0xf256, // MOVE
0xf1fc, // BRUSH
};
inline void DrawIcon(Icon icon, Vector2 position, size_t size, Color color = WHITE) {
DrawTextCodepoint(FontManager::IconFont(), static_cast<wchar_t>(icon), position, size, color);
}
inline void DrawIcon(Icon icon, int posX, int posY, size_t size, Color color = WHITE) {
DrawIcon(icon, {static_cast<float>(posX), static_cast<float>(posY)}, size, color);
}
inline Vector2 MeasureIcon(Icon icon, size_t size) {
(void) icon;
return {static_cast<float>(size), static_cast<float>(size)};
}
}

@ -0,0 +1,15 @@
#include "Panel.hpp"
#include "util.hpp"
namespace mcpaint::gui {
void Panel::render(float deltaTime) {
Vector2 position = this->position.toPixels();
Vector2 size = this->size.toPixels();
Rectangle rect = {position.x, position.y, size.x, size.y};
DrawRectangleRec(rect, ColorFromHex(0x333333FF));
DrawRectangleLinesEx(rect, 1, ColorFromHex(0x555555FF));
}
}

@ -0,0 +1,15 @@
#pragma once
#include "Element.hpp"
namespace mcpaint::gui {
class Panel : public Element {
public:
Panel(Vec2 position, Vec2 size) : Element(position, size) {}
virtual ~Panel() = default;
void render(float deltaTime) override;
};
}

@ -0,0 +1,42 @@
#pragma once
#include "View.hpp"
namespace mcpaint::gui {
class spacer : public view {
protected:
size_t thickness;
public:
spacer() : view(), thickness(1) {
this->spec_.display = Display::INLINE;
this->spec_.size = {1, 100.0f};
this->spec_.padding = 5;
}
virtual void render(float deltaTime) override {
bool horizontal = this->size_.x > this->size_.y;
float middle = round(this->position_.x + this->size_.x / 2);
float padding = this->spec_.padding;
if (horizontal)
DrawLineEx({this->position_.x + padding, middle}, {this->position_.x + this->size_.x - padding, middle}, 1, Theme::ELEMENT_BORDER);
else
DrawLineEx({middle, this->position_.y + padding}, {middle, this->position_.y + this->size_.y - padding}, 1, Theme::ELEMENT_BORDER);
}
virtual inline size_t contentWidth() const override {
return this->spec_.padding * 2 + this->thickness;
}
virtual inline Type type() const override {
return Type::SPACER;
}
};
inline spacer* Spacer() {
return new spacer();
}
}

@ -0,0 +1,39 @@
#include "VStack.hpp"
namespace mcpaint::gui {
void vstack::update(float deltaTime, const view* const parent) {
this->updateSelf(deltaTime, parent);
float offset = this->spec_.padding;
float fullHeight = this->size_.y - this->spec_.padding * 2;
size_t fixedChildren = 0;
for (const auto& child : this->children) {
const Spec& spec = child->spec();
if (std::holds_alternative<int>(spec.size.second)) {
fullHeight -= std::get<int>(spec.size.second);
fixedChildren++;
}
}
for (const auto& child : this->children) {
const Spec& spec = child->spec();
float height = std::holds_alternative<int>(spec.size.second) ? std::get<int>(spec.size.second) : fullHeight / (this->children.size() - fixedChildren);
int width = this->size_.x - this->spec_.padding * 2;
child->size_ = {static_cast<float>(width), height};
child->position({this->position_.x + this->spec_.padding, this->position_.y + offset});
offset += height;
}
this->updateChildren(deltaTime);
}
void vstack::render(float deltaTime) {
view::render(deltaTime);
}
}

@ -0,0 +1,23 @@
#pragma once
#include "View.hpp"
namespace mcpaint::gui {
class vstack : public view {
public:
using view::view;
virtual void update(float deltaTime, const view* const parent = nullptr) override;
virtual void render(float deltaTime) override;
virtual Type type() const override {
return Type::VSTACK;
}
};
inline vstack* VStack(std::initializer_list<view*> children = {}) {
return new vstack(children);
}
}

@ -0,0 +1,66 @@
#include "View.hpp"
#include "util.hpp"
#include <iostream>
namespace mcpaint::gui {
view::view(std::initializer_list<view*> children) : children(std::move(children)) {
}
view::~view() {
for (auto& child : this->children)
delete child;
}
void view::updateSelf(float deltaTime, const view* const parent) {
Vector2 parentSize = parent != nullptr ? parent->size() : Vector2{static_cast<float>(GetScreenWidth()), static_cast<float>(GetScreenHeight())};
float parentPadding = parent != nullptr ? parent->spec().padding : 0;
float width = std::holds_alternative<float>(this->spec_.size.first) ? std::get<float>(this->spec_.size.first) * parentSize.x / 100 : std::get<int>(this->spec_.size.first);
float height = std::holds_alternative<float>(this->spec_.size.second) ? std::get<float>(this->spec_.size.second) * parentSize.y / 100 : std::get<int>(this->spec_.size.second);
width -= this->spec_.margin * 2;
height -= this->spec_.margin * 2;
this->size_ = {width, height};
this->margin_ = this->spec_.margin;
}
void view::updateChildren(float deltaTime) {
for (auto& child : this->children)
child->update(deltaTime, this);
}
void view::update(float deltaTime, const view* const parent) {
this->updateSelf(deltaTime, parent);
this->updateChildren(deltaTime);
}
void view::render(float deltaTime) {
Vector2 position = this->position_;
position += this->margin_;
DrawRectangleRounded({position.x, position.y, this->size_.x, this->size_.y}, this->roundness(), 0, this->spec_.background);
if (this->spec_.border.has_value()) {
float borderWidth = this->spec_.border.value().width;
DrawRectangleRoundedLinesEx({position.x + borderWidth, position.y + borderWidth, this->size_.x - borderWidth * 2, this->size_.y - borderWidth * 2}, this->roundness(), 0, this->spec_.border.value().width, this->spec_.border.value().color);
}
for (auto& child : this->children)
child->render(deltaTime);
}
bool view::hovered() const {
Vector2 mouse = GetMousePosition();
Rectangle bounds = {this->position_.x, this->position_.y, this->size_.x, this->size_.y};
return CheckCollisionPointRec(mouse, bounds);
}
bool view::active() const {
return this->hovered() && IsMouseButtonDown(MOUSE_LEFT_BUTTON);
}
}

@ -0,0 +1,140 @@
#pragma once
#include <initializer_list>
#include <variant>
#include <vector>
#include <optional>
#include <raylib.h>
#include <raymath.h>
#include "theme.hpp"
namespace mcpaint::gui {
enum class Display {
INLINE,
BLOCK,
FLEX
};
struct Border {
Color color = Theme::ELEMENT_BORDER;
float width = 1;
};
using Length = std::variant<float, int>;
using Tuple = std::pair<Length, Length>;
struct Spec {
Vector2 position = {0, 0};
Tuple size = {100.0f, 100.0f};
Color color = WHITE;
Color background = MAGENTA;
Color hoverBackground = Theme::TRANSPARENT;
Color hoverColor = color;
Color activeBackground = Theme::ELEMENT_ACTIVE;
float padding = 0;
float margin = 0;
float gap = 5;
std::optional<Border> border;
size_t fontSize = 12;
size_t radius = 0;
std::string font = "assets/fonts/sf-pro.otf";
uint8_t flex = 1;
Display display = Display::FLEX;
};
class view {
protected:
std::vector<view*> children;
Spec spec_;
Vector2 position_;
float margin_;
void updateSelf(float deltaTime, const view* const parent = nullptr);
void updateChildren(float deltaTime);
public:
enum class Type {
VIEW,
BUTTON,
HSTACK,
VSTACK,
SPACER,
ARTBOARDS
};
Vector2 size_;
Vector2 renderSize;
view(std::initializer_list<view*> children = {});
virtual ~view();
virtual void update(float deltaTime, const view* const parent = nullptr);
virtual void render(float deltaTime);
virtual bool hovered() const;
virtual bool active() const;
virtual view* border(Border border) {
this->spec_.border = std::move(border);
return this;
}
virtual Type type() const {
return Type::VIEW;
}
virtual size_t contentWidth() const {
return 0;
}
inline float roundness() const {
return this->size_.x > this->size_.y ? this->spec_.radius / this->size_.y : this->spec_.radius / this->size_.x;
}
inline const Spec& spec() const {
return this->spec_;
}
inline Vector2 size() const {
return this->size_;
}
inline view* size(Tuple size) {
this->spec_.size = size;
return this;
}
inline void position(Vector2 position) {
this->position_ = position;
}
inline Vector2 position() const {
return this->position_;
}
inline view* margin(float margin) {
this->spec_.margin = margin;
return this;
}
inline view* padding(float padding) {
this->spec_.padding = padding;
return this;
}
inline view* background(Color color) {
this->spec_.background = color;
return this;
}
view(const view&) = delete;
view& operator=(const view&) = delete;
view(view&&) = delete;
view& operator=(view&&) = delete;
};
inline view* View(std::initializer_list<view*> children = {}) {
return new view(std::move(children));
}
}

@ -0,0 +1,591 @@
#pragma once
//////////////////////////////////////////////////////////////////////////////////
// //
// StyleAsCode exporter v2.0 - Style data exported as a values array //
// //
// USAGE: On init call: GuiLoadStyleDark(); //
// //
// more info and bugs-report: github.com/raysan5/raygui //
// feedback and support: ray[at]raylibtech.com //
// //
// Copyright (c) 2020-2024 raylib technologies (@raylibtech) //
// //
//////////////////////////////////////////////////////////////////////////////////
#define DARK_STYLE_PROPS_COUNT 23
// Custom style name: Dark
static const GuiStyleProp darkStyleProps[DARK_STYLE_PROPS_COUNT] = {
{ 0, 0, 0x878787ff }, // DEFAULT_BORDER_COLOR_NORMAL
{ 0, 1, 0x2c2c2cff }, // DEFAULT_BASE_COLOR_NORMAL
{ 0, 2, 0xc3c3c3ff }, // DEFAULT_TEXT_COLOR_NORMAL
{ 0, 3, 0xe1e1e1ff }, // DEFAULT_BORDER_COLOR_FOCUSED
{ 0, 4, 0x848484ff }, // DEFAULT_BASE_COLOR_FOCUSED
{ 0, 5, 0x181818ff }, // DEFAULT_TEXT_COLOR_FOCUSED
{ 0, 6, 0x000000ff }, // DEFAULT_BORDER_COLOR_PRESSED
{ 0, 7, 0xefefefff }, // DEFAULT_BASE_COLOR_PRESSED
{ 0, 8, 0x202020ff }, // DEFAULT_TEXT_COLOR_PRESSED
{ 0, 9, 0x6a6a6aff }, // DEFAULT_BORDER_COLOR_DISABLED
{ 0, 10, 0x818181ff }, // DEFAULT_BASE_COLOR_DISABLED
{ 0, 11, 0x606060ff }, // DEFAULT_TEXT_COLOR_DISABLED
{ 0, 16, 0x00000010 }, // DEFAULT_TEXT_SIZE
{ 0, 17, 0x00000000 }, // DEFAULT_TEXT_SPACING
{ 0, 18, 0x9d9d9dff }, // DEFAULT_LINE_COLOR
{ 0, 19, 0x3c3c3cff }, // DEFAULT_BACKGROUND_COLOR
{ 0, 20, 0x00000018 }, // DEFAULT_TEXT_LINE_SPACING
{ 1, 5, 0xf7f7f7ff }, // LABEL_TEXT_COLOR_FOCUSED
{ 1, 8, 0x898989ff }, // LABEL_TEXT_COLOR_PRESSED
{ 4, 5, 0xb0b0b0ff }, // SLIDER_TEXT_COLOR_FOCUSED
{ 5, 5, 0x848484ff }, // PROGRESSBAR_TEXT_COLOR_FOCUSED
{ 9, 5, 0xf5f5f5ff }, // TEXTBOX_TEXT_COLOR_FOCUSED
{ 10, 5, 0xf6f6f6ff }, // VALUEBOX_TEXT_COLOR_FOCUSED
};
// WARNING: This style uses a custom font: "PixelOperator.ttf" (size: 16, spacing: 0)
#define DARK_STYLE_FONT_ATLAS_COMP_SIZE 2126
// Font atlas image pixels data: DEFLATE compressed
static unsigned char darkFontData[DARK_STYLE_FONT_ATLAS_COMP_SIZE] = { 0xed,
0xdd, 0xdb, 0x72, 0xa4, 0x3a, 0x12, 0x05, 0x50, 0xfd, 0xff, 0x4f, 0xe7, 0x3c, 0x4c, 0x4c, 0x4c, 0x74, 0x9c, 0xd3, 0x20,
0xa5, 0x52, 0x17, 0xec, 0xd5, 0xeb, 0xcd, 0xe5, 0x76, 0x51, 0xa0, 0x94, 0x84, 0x28, 0x36, 0xd1, 0x00, 0x00, 0x00, 0x80,
0x5f, 0x2f, 0xfe, 0xf5, 0x27, 0xf1, 0xd7, 0xdf, 0x8c, 0xee, 0xbf, 0xf3, 0xfc, 0xf3, 0xff, 0xbd, 0x1a, 0x0f, 0xef, 0xd5,
0xb7, 0xad, 0xa3, 0xef, 0x1b, 0x03, 0x7b, 0xe2, 0xdf, 0xb7, 0x2f, 0xba, 0xff, 0xee, 0xdf, 0x3e, 0xdf, 0xf8, 0xef, 0x3f,
0xfd, 0xa5, 0xe7, 0xad, 0x8f, 0xa1, 0xfd, 0x3e, 0xfe, 0x7f, 0xc6, 0x8e, 0x62, 0x2c, 0xd9, 0xf7, 0xef, 0x5b, 0x37, 0xbe,
0xed, 0x95, 0xff, 0x27, 0x1e, 0x3e, 0x4f, 0xe6, 0x28, 0xf5, 0xd4, 0xd6, 0x0d, 0xf5, 0x1f, 0x5d, 0x95, 0x18, 0xa5, 0x2d,
0xe7, 0xff, 0xef, 0x1a, 0x85, 0x3d, 0x55, 0x76, 0x4f, 0x3e, 0x55, 0xfa, 0xf8, 0xfe, 0x78, 0x6a, 0xfd, 0xe3, 0x3d, 0x60,
0x94, 0x7c, 0x96, 0xf9, 0xd6, 0x18, 0xd3, 0xbf, 0xdd, 0xd7, 0x92, 0x6a, 0x3e, 0xd5, 0xcc, 0x2b, 0xad, 0xe4, 0x28, 0x9d,
0xa8, 0xff, 0x48, 0xf7, 0x54, 0x31, 0x58, 0xd1, 0x15, 0x7b, 0x30, 0xd3, 0x0f, 0xb7, 0x8d, 0xf5, 0x1f, 0xa5, 0x73, 0x97,
0x28, 0x6b, 0x73, 0x27, 0xea, 0xff, 0x79, 0xd4, 0x6e, 0x25, 0xed, 0x26, 0x5e, 0xf6, 0x51, 0x6d, 0x2d, 0xaf, 0x9d, 0xa7,
0xae, 0xae, 0xff, 0xe7, 0xdf, 0x1c, 0x1d, 0x6f, 0x63, 0x70, 0xec, 0xae, 0xd8, 0x4f, 0xb9, 0xf1, 0xbf, 0x7e, 0x3f, 0xc6,
0x5f, 0xc7, 0xe6, 0xec, 0x3c, 0x64, 0x64, 0x0f, 0xc7, 0xe0, 0xd9, 0xd5, 0xec, 0x08, 0x7b, 0x72, 0xfc, 0xef, 0x9b, 0x0b,
0xaa, 0xff, 0xb5, 0xf5, 0x9f, 0xf9, 0x24, 0xd1, 0xb9, 0x05, 0x99, 0x31, 0xb1, 0x5d, 0x50, 0xff, 0xa3, 0xfd, 0xd0, 0xf3,
0xbe, 0xaa, 0x9a, 0xcb, 0x8f, 0xae, 0x4b, 0xf4, 0x9d, 0x61, 0xef, 0x6b, 0x85, 0xe3, 0x73, 0xa3, 0xf1, 0xfa, 0x1f, 0xef,
0x3d, 0xdf, 0xfe, 0xda, 0xe8, 0x5e, 0xfd, 0xfb, 0x99, 0xdd, 0xfc, 0x1e, 0xdf, 0x57, 0xff, 0x91, 0x18, 0x53, 0xce, 0xd7,
0x73, 0x4d, 0xfd, 0x47, 0x62, 0xe5, 0xa2, 0x95, 0xad, 0xf2, 0xe5, 0xd6, 0x25, 0xea, 0xd6, 0x0c, 0xce, 0x1f, 0x81, 0xf7,
0xfa, 0x7f, 0x3b, 0x1f, 0x3c, 0x3f, 0xfe, 0xc7, 0x15, 0xe3, 0x7f, 0xa4, 0xd7, 0x86, 0x5b, 0xa2, 0xf7, 0xfd, 0x5a, 0xfd,
0x47, 0xa2, 0x66, 0xa2, 0xe4, 0xbc, 0xbc, 0x2d, 0x59, 0xcb, 0xab, 0x5d, 0x33, 0xdc, 0x73, 0xb4, 0xde, 0x46, 0xd1, 0xaa,
0xb3, 0x9a, 0x9f, 0x55, 0xff, 0xad, 0x60, 0xfc, 0xef, 0x9b, 0x03, 0xcc, 0x7e, 0x8e, 0xf8, 0xd8, 0xe8, 0x5f, 0x59, 0xff,
0xbb, 0x56, 0xec, 0xd7, 0xb7, 0xc6, 0xb8, 0xe2, 0xc8, 0x58, 0xff, 0xaf, 0x9c, 0xff, 0xe7, 0xd7, 0x00, 0xc6, 0xce, 0x63,
0xe2, 0xd2, 0xea, 0xcf, 0x9c, 0x33, 0x57, 0x5d, 0xb1, 0xaf, 0xfd, 0x36, 0x41, 0x24, 0xbe, 0xab, 0x51, 0xb3, 0x8a, 0xb3,
0xfa, 0x18, 0x8c, 0x8f, 0xff, 0xbb, 0xae, 0xff, 0xbf, 0xcf, 0xb9, 0xef, 0x18, 0xff, 0xdb, 0xeb, 0xe8, 0x7e, 0xcb, 0xf6,
0x00, 0x7b, 0x7b, 0x80, 0x50, 0xfd, 0xe0, 0x7b, 0xc4, 0x80, 0xfa, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x0a, 0xbf, 0x9f, 0x5f, 0x9f, 0x63, 0x30, 0x9e, 0x84, 0xbd, 0x3e, 0x81, 0x7d, 0x26, 0x13, 0x38, 0xbb,
0x87, 0xaa, 0xfe, 0xe2, 0x73, 0x76, 0xfc, 0x48, 0xd2, 0x42, 0x7f, 0xcb, 0x88, 0xe1, 0xa7, 0x1f, 0x54, 0x26, 0x0a, 0x64,
0x32, 0x0d, 0xda, 0x60, 0x9b, 0xa8, 0xcd, 0x52, 0x1a, 0xdb, 0xfa, 0x3d, 0x2d, 0xfe, 0x0b, 0xf5, 0x7f, 0xfe, 0x95, 0x96,
0xc8, 0xef, 0xd9, 0x59, 0xff, 0xa3, 0x6d, 0x2f, 0x97, 0x8f, 0x3b, 0x37, 0x96, 0xec, 0x4e, 0x14, 0x8b, 0xc2, 0x63, 0xb8,
0x6f, 0x5c, 0xfd, 0x33, 0x43, 0x67, 0x47, 0xbb, 0x9e, 0xa9, 0xff, 0xd1, 0xec, 0xd3, 0x78, 0xe8, 0x85, 0xef, 0xa9, 0xff,
0xb6, 0xa5, 0xfe, 0xe3, 0x23, 0xf5, 0x5f, 0x9d, 0x24, 0x53, 0x95, 0x42, 0x9e, 0x49, 0xbe, 0x19, 0x3f, 0x86, 0xf9, 0x84,
0xdf, 0x6c, 0x8b, 0xfb, 0x4e, 0xfd, 0x67, 0xda, 0xd6, 0x73, 0xce, 0xaa, 0xfa, 0x7f, 0xdf, 0xb7, 0x99, 0xd1, 0x64, 0xfe,
0xe7, 0x35, 0x95, 0xbf, 0x27, 0x47, 0xf7, 0xed, 0x39, 0x5a, 0x6b, 0xdb, 0xca, 0xec, 0x58, 0xf9, 0x95, 0xfa, 0x8f, 0xe4,
0x5f, 0x89, 0x97, 0x1e, 0xa5, 0x36, 0x81, 0xbd, 0x26, 0xb5, 0x6d, 0x6f, 0xfd, 0x57, 0x3f, 0xf7, 0xe7, 0x8e, 0xfa, 0x3f,
0x9f, 0xa3, 0xbb, 0xea, 0x1c, 0xae, 0x76, 0xac, 0xfc, 0xd9, 0xe3, 0xff, 0x7b, 0x2f, 0xb9, 0xa3, 0x7d, 0xcc, 0x8c, 0xf4,
0x27, 0xc7, 0xff, 0x73, 0x3f, 0x3f, 0x5b, 0xff, 0x55, 0xad, 0x3d, 0x36, 0xce, 0x4c, 0xb2, 0x63, 0xe5, 0xce, 0x55, 0xb2,
0xdd, 0xe7, 0xff, 0xab, 0x3e, 0x59, 0x1b, 0x9e, 0x4d, 0xc4, 0xb5, 0xf5, 0x3f, 0xb3, 0x0a, 0xb9, 0x6e, 0xbe, 0x70, 0x66,
0xfe, 0x9f, 0x7b, 0xbe, 0x6d, 0xe6, 0xa9, 0x80, 0xb7, 0x8d, 0xff, 0xbb, 0xae, 0x92, 0xb5, 0xcd, 0x35, 0xb9, 0xf7, 0xbd,
0x2a, 0x9f, 0x52, 0x37, 0x9e, 0xdf, 0x1f, 0xc5, 0x33, 0xbc, 0xaf, 0xd7, 0x7f, 0x7e, 0x95, 0xbf, 0x15, 0xad, 0x4a, 0x9e,
0x9b, 0xff, 0xef, 0x7e, 0xd2, 0x49, 0xe6, 0x5d, 0x6a, 0xfa, 0xdf, 0xbe, 0xab, 0xc2, 0xb5, 0xa3, 0xc0, 0xdf, 0xaf, 0x36,
0x44, 0xd1, 0xc8, 0x51, 0x95, 0xdf, 0xff, 0xe7, 0xb6, 0x8d, 0x3f, 0xf1, 0x6c, 0xfc, 0x4a, 0x7c, 0x0c, 0x3e, 0x4f, 0xff,
0x44, 0xfd, 0x67, 0xde, 0x39, 0xf3, 0xbf, 0x46, 0x8f, 0x61, 0x65, 0xfd, 0x9f, 0xeb, 0x01, 0xe4, 0x6e, 0xc2, 0x8d, 0xb3,
0x18, 0xe0, 0xe7, 0xf4, 0x00, 0x9e, 0x70, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xec, 0xbe, 0x13, 0xfb, 0xef, 0xd9, 0x5c, 0x99, 0xd4, 0xf8, 0xf1, 0xfb, 0xa4, 0x77, 0x26, 0xe6, 0xb7, 0x97, 0x14, 0xb2,
0xe7, 0xdf, 0xfa, 0xf3, 0x95, 0x8a, 0x3c, 0xde, 0x28, 0xbc, 0x6b, 0xfd, 0x29, 0x93, 0xe4, 0x39, 0x4b, 0x71, 0x34, 0x77,
0xe0, 0x7d, 0x0f, 0x8f, 0x1f, 0x97, 0x99, 0xd7, 0x5a, 0x61, 0x9a, 0x42, 0x24, 0xd2, 0x5e, 0xde, 0xf6, 0x7a, 0x7f, 0x36,
0x70, 0x94, 0x6d, 0xf1, 0x58, 0x1d, 0x55, 0x65, 0x27, 0xdf, 0x9e, 0x98, 0x3f, 0x9f, 0xbc, 0x13, 0x2f, 0xad, 0xae, 0xbf,
0xfe, 0x7b, 0x92, 0x23, 0xd6, 0xe7, 0x18, 0xf5, 0xfc, 0x34, 0x93, 0x7a, 0x31, 0x96, 0xc1, 0x36, 0xd7, 0x06, 0x56, 0x8f,
0x50, 0x6d, 0xb2, 0x42, 0x62, 0xaa, 0xa5, 0xcc, 0x67, 0xff, 0xbd, 0x6f, 0x69, 0x1b, 0x1c, 0xb9, 0x6e, 0x48, 0xcc, 0x8c,
0xce, 0xfa, 0xaa, 0xfe, 0x69, 0x1b, 0xec, 0x6f, 0x32, 0x79, 0x75, 0x51, 0x9a, 0x44, 0x91, 0xff, 0x3f, 0x91, 0x48, 0x6d,
0x6e, 0xc9, 0x2c, 0xbe, 0x7c, 0x46, 0x7c, 0x26, 0xa7, 0x2a, 0x16, 0xef, 0xd9, 0x4c, 0xfd, 0xb7, 0x43, 0xf5, 0x9f, 0x49,
0x3d, 0x38, 0x9f, 0x98, 0x1d, 0xa9, 0xda, 0xdd, 0x5b, 0xff, 0xd1, 0xd1, 0x7f, 0x65, 0x66, 0xd7, 0x51, 0x78, 0xce, 0xf0,
0x3e, 0xe3, 0xad, 0x1e, 0xff, 0xdb, 0xe3, 0x7e, 0x1a, 0x4f, 0x75, 0x5b, 0x3f, 0x42, 0x65, 0x7a, 0x93, 0xb1, 0xfa, 0x5f,
0xdd, 0x63, 0xcd, 0x3c, 0x07, 0x29, 0x3e, 0x37, 0xfe, 0x9f, 0x49, 0xcc, 0x8e, 0xc4, 0xd9, 0x75, 0xe6, 0x7d, 0xeb, 0xd7,
0x5e, 0xa2, 0xb0, 0xfe, 0x33, 0x3d, 0x40, 0xbe, 0xfe, 0x77, 0xce, 0xa6, 0xb3, 0x79, 0x93, 0x31, 0xdd, 0x86, 0xce, 0xd4,
0x7f, 0xe5, 0xd3, 0x96, 0x56, 0x24, 0xe6, 0x8e, 0x3f, 0xd9, 0xf1, 0xd4, 0xf8, 0xdf, 0x52, 0xe3, 0x7f, 0x6e, 0x9c, 0xa8,
0x3b, 0xf6, 0xb5, 0x73, 0xe5, 0xf7, 0xfa, 0x8f, 0x0d, 0xef, 0xb6, 0xaf, 0xfe, 0x33, 0x3d, 0x61, 0x2c, 0x9b, 0xff, 0x67,
0xab, 0x25, 0x86, 0xe7, 0xd7, 0x3b, 0x13, 0x73, 0x33, 0xeb, 0xcc, 0xf7, 0xd7, 0x7f, 0xe5, 0x33, 0x4c, 0xda, 0x54, 0xfa,
0x72, 0x94, 0x8e, 0xc8, 0xfb, 0xc6, 0xff, 0x15, 0xb3, 0xe9, 0x4c, 0xfa, 0xfe, 0x3d, 0xeb, 0x7f, 0xad, 0xf8, 0x88, 0xb5,
0xe3, 0x79, 0x88, 0x2b, 0x66, 0x85, 0x27, 0xce, 0xff, 0xab, 0x12, 0xd8, 0x73, 0xe7, 0xff, 0xd5, 0x2b, 0xf2, 0x73, 0xc7,
0xf2, 0xde, 0xf1, 0x3f, 0xd7, 0x42, 0x62, 0x68, 0x7c, 0x6e, 0x9f, 0xaa, 0xff, 0x5b, 0xbe, 0xd1, 0x50, 0xd1, 0x6f, 0x45,
0x49, 0xef, 0x96, 0x79, 0x6e, 0x4b, 0xe5, 0x3c, 0xaa, 0x72, 0xfd, 0x6a, 0xe6, 0xfa, 0xff, 0xcc, 0xb7, 0x53, 0x56, 0xbf,
0x5b, 0xfe, 0xfa, 0xff, 0xda, 0xfa, 0x8f, 0xe2, 0x2d, 0xe6, 0x9e, 0x5e, 0xea, 0xe6, 0xf7, 0xd3, 0x7e, 0xee, 0x38, 0x82,
0x6a, 0x59, 0xeb, 0x39, 0x71, 0x3e, 0xc4, 0xef, 0x9a, 0x33, 0xf3, 0xd3, 0xbf, 0xe1, 0x6d, 0x3f, 0x18, 0x9b, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xef, 0xde, 0xc3, 0x14, 0xaf, 0x77, 0x38, 0xbc, 0x65, 0x4b,
0x64, 0x72, 0x29, 0x5b, 0x69, 0xce, 0x5d, 0x4b, 0x24, 0xf3, 0x67, 0xb7, 0xae, 0x77, 0xaf, 0xac, 0xff, 0x64, 0xb3, 0x69,
0xe6, 0x99, 0xc4, 0xf9, 0xcc, 0x3e, 0x3e, 0x7b, 0x34, 0xdf, 0x32, 0x3c, 0x22, 0x91, 0xc6, 0x5a, 0x79, 0xbc, 0x5a, 0x6a,
0xdf, 0x65, 0x5b, 0x59, 0x6f, 0x0f, 0xd0, 0x9f, 0x0f, 0x53, 0x7f, 0x8f, 0x69, 0xa4, 0xf6, 0x79, 0x4d, 0x32, 0xff, 0x4c,
0x5b, 0x6a, 0xe9, 0x04, 0xe2, 0x6c, 0xab, 0xe9, 0xfd, 0x5b, 0x31, 0xfd, 0x97, 0xdf, 0xb3, 0x5a, 0xe3, 0x73, 0x47, 0x33,
0x9b, 0x17, 0x5f, 0x7d, 0xbc, 0x6a, 0xd3, 0xdb, 0x6a, 0x7a, 0x80, 0x8a, 0xfa, 0xaf, 0xdb, 0xca, 0xfd, 0xf7, 0xc6, 0x46,
0xf2, 0x7e, 0xfa, 0xf8, 0xfc, 0xfd, 0xa7, 0xf1, 0xd1, 0x24, 0x81, 0x5c, 0xca, 0xe4, 0xae, 0x4f, 0x95, 0xcb, 0xe5, 0xca,
0xa7, 0xb7, 0xed, 0x1c, 0xff, 0x33, 0x49, 0x52, 0x99, 0xb4, 0xd0, 0xea, 0x57, 0xb2, 0xbd, 0x65, 0xae, 0xfe, 0x33, 0x99,
0x4d, 0x51, 0x94, 0x67, 0x5c, 0xf7, 0xdc, 0x93, 0x48, 0xce, 0xaf, 0x4f, 0x1e, 0xcd, 0x78, 0x4d, 0x25, 0xaf, 0xca, 0xd8,
0xdd, 0xfb, 0x4a, 0x4c, 0x26, 0x3e, 0x44, 0xd7, 0xf1, 0x8e, 0xe9, 0xb1, 0x70, 0xd7, 0xd3, 0x02, 0x33, 0xcf, 0xa4, 0x68,
0xc9, 0xd4, 0xcc, 0x28, 0x9b, 0xe1, 0x57, 0xbf, 0xb2, 0xa2, 0xfe, 0xe3, 0xe1, 0x3c, 0xb9, 0xfa, 0x99, 0x65, 0xd5, 0x47,
0xb3, 0xa7, 0x67, 0xf8, 0x62, 0xfd, 0xaf, 0x9d, 0xa7, 0xd5, 0x9c, 0xff, 0x47, 0xfa, 0x59, 0x3c, 0x77, 0xb6, 0x98, 0xe8,
0x4c, 0x77, 0xfe, 0x69, 0xf5, 0xbf, 0x77, 0x1f, 0x57, 0xf7, 0xe6, 0xcf, 0x33, 0xec, 0xf6, 0xd1, 0xfa, 0x9f, 0x49, 0x8b,
0xaf, 0x39, 0x5f, 0x79, 0x5f, 0xff, 0xaf, 0x5c, 0xd9, 0xb8, 0xa3, 0xfe, 0x6f, 0xa9, 0xf2, 0xb1, 0x7d, 0xbe, 0xb6, 0xfe,
0xcf, 0xd7, 0xd0, 0x6c, 0xf2, 0xfb, 0xf9, 0x6d, 0x8f, 0xb2, 0xf3, 0xff, 0x9a, 0x75, 0xa1, 0xea, 0x79, 0xc4, 0x6d, 0x3d,
0xe8, 0xaa, 0xa7, 0xab, 0xbd, 0xcd, 0x1d, 0xaa, 0xcf, 0x77, 0xef, 0x18, 0xff, 0x43, 0xfd, 0x2f, 0x58, 0x0b, 0xaf, 0x1d,
0x25, 0xf3, 0x2b, 0xcc, 0x33, 0xfd, 0xc9, 0xf8, 0xb3, 0xec, 0x6b, 0x57, 0xc9, 0x32, 0x7d, 0x68, 0xcf, 0x2b, 0xf9, 0x27,
0x6e, 0x7c, 0x75, 0xfe, 0xdf, 0xf3, 0x54, 0xa0, 0x6f, 0xd5, 0x7f, 0x24, 0xd7, 0xb7, 0xee, 0xa8, 0xff, 0xb5, 0x57, 0x06,
0xd6, 0x5f, 0xcb, 0xbf, 0x79, 0xfe, 0xbf, 0xa2, 0xcf, 0xfb, 0x76, 0xfd, 0x7f, 0x61, 0x0e, 0xbd, 0xe6, 0x5b, 0x28, 0xe7,
0xea, 0x7f, 0x6e, 0xdc, 0x56, 0xff, 0x2b, 0x56, 0x8c, 0xf3, 0x9f, 0x7a, 0xc5, 0xf9, 0x7f, 0xef, 0x4c, 0xe3, 0xe7, 0xd7,
0x7f, 0x7d, 0xd2, 0xf9, 0x9a, 0xf3, 0xcd, 0x76, 0xe9, 0x77, 0x61, 0xee, 0xfa, 0x4e, 0xf2, 0x9e, 0x16, 0xb3, 0x66, 0xed,
0x23, 0xf3, 0x94, 0xde, 0xda, 0xa7, 0x39, 0xc5, 0xa2, 0x4a, 0xcf, 0x5d, 0xe5, 0xdd, 0x73, 0xfd, 0x7f, 0xef, 0x37, 0x8a,
0xaa, 0xb7, 0x50, 0xfd, 0x7f, 0xa3, 0x0f, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xdb,
0xee, 0xd0, 0xdb, 0x9b, 0xa8, 0x5f, 0x9f, 0x82, 0x71, 0x7b, 0xa2, 0xfe, 0xdb, 0x5d, 0x33, 0xed, 0xda, 0x44, 0xfd, 0xd6,
0x95, 0x4c, 0xf4, 0xbd, 0x44, 0xfd, 0xdf, 0x78, 0xc7, 0xc7, 0x6d, 0x89, 0xfa, 0x75, 0x77, 0x4e, 0xdf, 0x9e, 0xa8, 0xdf,
0x5e, 0xf2, 0x87, 0x6e, 0x4e, 0xd4, 0xcf, 0xdf, 0x3b, 0x75, 0x6b, 0xa2, 0x3e, 0x6b, 0xef, 0x98, 0xec, 0xed, 0xfb, 0xe3,
0xe0, 0x31, 0x5b, 0x75, 0x77, 0x69, 0x7c, 0xf4, 0xce, 0xcf, 0xf1, 0x8c, 0xa6, 0x15, 0x3d, 0x4a, 0xe5, 0x5d, 0x9a, 0xeb,
0x13, 0xf5, 0x7f, 0x4a, 0xbd, 0xee, 0x4a, 0xd4, 0x7f, 0xcf, 0x19, 0x8b, 0x4d, 0xdb, 0x1f, 0x43, 0xf3, 0xc6, 0xb5, 0x89,
0x5a, 0xcf, 0xfd, 0xe8, 0xbd, 0xcf, 0x47, 0xf8, 0x76, 0xa2, 0xf6, 0x6f, 0xab, 0xff, 0x55, 0xfb, 0x29, 0x8a, 0xaa, 0xae,
0xf7, 0x95, 0x7d, 0x59, 0x41, 0x75, 0xf5, 0x1f, 0xe5, 0xaf, 0xed, 0x4d, 0xd4, 0xca, 0xae, 0x27, 0xa8, 0xff, 0xef, 0xac,
0x01, 0xe4, 0xd6, 0xad, 0xe6, 0x12, 0x75, 0x4f, 0xb6, 0x80, 0x9d, 0x89, 0x5a, 0x5f, 0xaf, 0xff, 0xcc, 0xac, 0x5c, 0xfd,
0xdf, 0x39, 0xff, 0x8f, 0xb2, 0x57, 0x32, 0xbd, 0x46, 0x7e, 0xfd, 0xff, 0xcb, 0x4f, 0xd4, 0xfa, 0x99, 0xf5, 0x7f, 0x47,
0xa2, 0xae, 0xfa, 0x3f, 0x33, 0xff, 0x5f, 0xf7, 0x54, 0x82, 0x9d, 0x89, 0xba, 0xc6, 0xff, 0x55, 0x15, 0x71, 0x77, 0x95,
0xdf, 0x95, 0x9b, 0xfb, 0xcd, 0xf3, 0xff, 0xdc, 0x93, 0x40, 0xb3, 0x3d, 0xc0, 0xbe, 0x84, 0xd6, 0x13, 0x89, 0xfa, 0x12,
0x75, 0x67, 0x8e, 0xd7, 0xf3, 0xec, 0xef, 0x9b, 0xd7, 0x63, 0x6e, 0x9f, 0xff, 0xd7, 0x5e, 0xab, 0xf9, 0xe7, 0x9a, 0xd2,
0xea, 0x15, 0xef, 0x55, 0xf3, 0xff, 0xda, 0x2b, 0x5b, 0x12, 0x75, 0xab, 0x8f, 0xda, 0x6f, 0x5f, 0xff, 0x3b, 0xdb, 0xd3,
0xc0, 0xee, 0x79, 0xed, 0xf9, 0x9e, 0x10, 0xf8, 0xda, 0x37, 0xb9, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0xf9, 0xef, 0x3f, 0xfb, 0x01, 0xd4, 0x3f,
0xf0, 0xeb, 0xea, 0xff, 0x3f };
// Font glyphs rectangles data (on atlas)
static const Rectangle darkFontRecs[189] = {
{ 4, 4, 4 , 16 },
{ 16, 4, 1 , 9 },
{ 25, 4, 3 , 3 },
{ 36, 4, 6 , 9 },
{ 50, 4, 5 , 13 },
{ 63, 4, 7 , 9 },
{ 78, 4, 5 , 9 },
{ 91, 4, 1 , 3 },
{ 100, 4, 3 , 9 },
{ 111, 4, 3 , 9 },
{ 122, 4, 5 , 5 },
{ 135, 4, 5 , 5 },
{ 148, 4, 2 , 3 },
{ 158, 4, 4 , 1 },
{ 170, 4, 1 , 1 },
{ 179, 4, 3 , 9 },
{ 190, 4, 5 , 9 },
{ 203, 4, 3 , 9 },
{ 214, 4, 5 , 9 },
{ 227, 4, 5 , 9 },
{ 240, 4, 5 , 9 },
{ 253, 4, 5 , 9 },
{ 266, 4, 5 , 9 },
{ 279, 4, 5 , 9 },
{ 292, 4, 5 , 9 },
{ 305, 4, 5 , 9 },
{ 318, 4, 1 , 7 },
{ 327, 4, 2 , 9 },
{ 337, 4, 3 , 5 },
{ 348, 4, 4 , 3 },
{ 360, 4, 3 , 5 },
{ 371, 4, 5 , 9 },
{ 384, 4, 7 , 9 },
{ 399, 4, 5 , 9 },
{ 412, 4, 5 , 9 },
{ 425, 4, 5 , 9 },
{ 438, 4, 5 , 9 },
{ 451, 4, 5 , 9 },
{ 464, 4, 5 , 9 },
{ 477, 4, 5 , 9 },
{ 490, 4, 5 , 9 },
{ 4, 28, 1 , 9 },
{ 13, 28, 5 , 9 },
{ 26, 28, 5 , 9 },
{ 39, 28, 5 , 9 },
{ 52, 28, 7 , 9 },
{ 67, 28, 5 , 9 },
{ 80, 28, 5 , 9 },
{ 93, 28, 5 , 9 },
{ 106, 28, 5 , 9 },
{ 119, 28, 5 , 9 },
{ 132, 28, 5 , 9 },
{ 145, 28, 5 , 9 },
{ 158, 28, 5 , 9 },
{ 171, 28, 5 , 9 },
{ 184, 28, 7 , 9 },
{ 199, 28, 5 , 9 },
{ 212, 28, 5 , 9 },
{ 225, 28, 5 , 9 },
{ 238, 28, 3 , 9 },
{ 249, 28, 3 , 9 },
{ 260, 28, 3 , 9 },
{ 271, 28, 5 , 3 },
{ 284, 28, 5 , 1 },
{ 297, 28, 2 , 2 },
{ 307, 28, 5 , 7 },
{ 320, 28, 5 , 9 },
{ 333, 28, 5 , 7 },
{ 346, 28, 5 , 9 },
{ 359, 28, 5 , 7 },
{ 372, 28, 4 , 9 },
{ 384, 28, 5 , 9 },
{ 397, 28, 5 , 9 },
{ 410, 28, 1 , 9 },
{ 419, 28, 5 , 11 },
{ 432, 28, 5 , 9 },
{ 445, 28, 2 , 9 },
{ 455, 28, 7 , 7 },
{ 470, 28, 5 , 7 },
{ 483, 28, 5 , 7 },
{ 496, 28, 5 , 9 },
{ 4, 52, 5 , 9 },
{ 17, 52, 5 , 7 },
{ 30, 52, 5 , 7 },
{ 43, 52, 4 , 8 },
{ 55, 52, 5 , 7 },
{ 68, 52, 5 , 7 },
{ 81, 52, 7 , 7 },
{ 96, 52, 5 , 7 },
{ 109, 52, 5 , 9 },
{ 122, 52, 5 , 7 },
{ 135, 52, 4 , 9 },
{ 147, 52, 1 , 9 },
{ 156, 52, 4 , 9 },
{ 168, 52, 6 , 2 },
{ 182, 52, 1 , 9 },
{ 191, 52, 5 , 11 },
{ 204, 52, 6 , 9 },
{ 218, 52, 6 , 9 },
{ 232, 52, 5 , 9 },
{ 245, 52, 5 , 12 },
{ 258, 52, 5 , 9 },
{ 271, 52, 5 , 10 },
{ 284, 52, 7 , 9 },
{ 299, 52, 5 , 9 },
{ 312, 52, 6 , 5 },
{ 326, 52, 5 , 3 },
{ 339, 52, 7 , 9 },
{ 354, 52, 5 , 9 },
{ 367, 52, 4 , 4 },
{ 379, 52, 5 , 7 },
{ 392, 52, 5 , 9 },
{ 405, 52, 5 , 9 },
{ 418, 52, 5 , 12 },
{ 431, 52, 5 , 9 },
{ 444, 52, 7 , 9 },
{ 459, 52, 1 , 1 },
{ 468, 52, 5 , 10 },
{ 481, 52, 5 , 9 },
{ 494, 52, 5 , 9 },
{ 4, 76, 6 , 5 },
{ 18, 76, 9 , 9 },
{ 35, 76, 9 , 7 },
{ 52, 76, 5 , 11 },
{ 65, 76, 5 , 9 },
{ 78, 76, 5 , 12 },
{ 91, 76, 5 , 12 },
{ 104, 76, 5 , 12 },
{ 117, 76, 6 , 12 },
{ 131, 76, 5 , 11 },
{ 144, 76, 5 , 13 },
{ 157, 76, 9 , 9 },
{ 174, 76, 5 , 12 },
{ 187, 76, 5 , 12 },
{ 200, 76, 5 , 12 },
{ 213, 76, 5 , 12 },
{ 226, 76, 5 , 11 },
{ 239, 76, 2 , 12 },
{ 249, 76, 2 , 12 },
{ 259, 76, 3 , 12 },
{ 270, 76, 3 , 11 },
{ 281, 76, 6 , 9 },
{ 295, 76, 6 , 12 },
{ 309, 76, 5 , 12 },
{ 322, 76, 5 , 12 },
{ 335, 76, 5 , 12 },
{ 348, 76, 6 , 12 },
{ 362, 76, 5 , 11 },
{ 375, 76, 5 , 5 },
{ 388, 76, 7 , 9 },
{ 403, 76, 5 , 12 },
{ 416, 76, 5 , 12 },
{ 429, 76, 5 , 12 },
{ 442, 76, 5 , 11 },
{ 455, 76, 5 , 12 },
{ 468, 76, 5 , 9 },
{ 481, 76, 5 , 9 },
{ 494, 76, 5 , 10 },
{ 4, 100, 5 , 10 },
{ 17, 100, 5 , 10 },
{ 30, 100, 6 , 10 },
{ 44, 100, 5 , 9 },
{ 57, 100, 5 , 11 },
{ 70, 100, 9 , 7 },
{ 87, 100, 5 , 10 },
{ 100, 100, 5 , 10 },
{ 113, 100, 5 , 10 },
{ 126, 100, 5 , 10 },
{ 139, 100, 5 , 9 },
{ 152, 100, 2 , 10 },
{ 162, 100, 2 , 10 },
{ 172, 100, 3 , 10 },
{ 183, 100, 3 , 9 },
{ 194, 100, 6 , 9 },
{ 208, 100, 6 , 10 },
{ 222, 100, 5 , 10 },
{ 235, 100, 5 , 10 },
{ 248, 100, 5 , 10 },
{ 261, 100, 6 , 10 },
{ 275, 100, 5 , 9 },
{ 288, 100, 5 , 5 },
{ 301, 100, 7 , 7 },
{ 316, 100, 5 , 10 },
{ 329, 100, 5 , 10 },
{ 342, 100, 5 , 10 },
{ 355, 100, 5 , 9 },
{ 368, 100, 5 , 12 },
{ 381, 100, 5 , 11 },
{ 394, 100, 5 , 11 },
};
// Font glyphs info data
// NOTE: No glyphs.image data provided
static const GlyphInfo darkFontGlyphs[189] = {
{ 32, 0, 13, 4, { 0 }},
{ 33, 2, 4, 5, { 0 }},
{ 34, 2, 4, 7, { 0 }},
{ 35, 1, 4, 8, { 0 }},
{ 36, 1, 2, 7, { 0 }},
{ 37, 1, 4, 9, { 0 }},
{ 38, 1, 4, 7, { 0 }},
{ 39, 2, 4, 5, { 0 }},
{ 40, 3, 4, 7, { 0 }},
{ 41, 1, 4, 7, { 0 }},
{ 42, 1, 4, 7, { 0 }},
{ 43, 1, 6, 7, { 0 }},
{ 44, 1, 12, 5, { 0 }},
{ 45, 1, 8, 6, { 0 }},
{ 46, 2, 12, 5, { 0 }},
{ 47, 1, 4, 5, { 0 }},
{ 48, 1, 4, 7, { 0 }},
{ 49, 2, 4, 7, { 0 }},
{ 50, 1, 4, 7, { 0 }},
{ 51, 1, 4, 7, { 0 }},
{ 52, 1, 4, 7, { 0 }},
{ 53, 1, 4, 7, { 0 }},
{ 54, 1, 4, 7, { 0 }},
{ 55, 1, 4, 7, { 0 }},
{ 56, 1, 4, 7, { 0 }},
{ 57, 1, 4, 7, { 0 }},
{ 58, 2, 6, 5, { 0 }},
{ 59, 1, 6, 5, { 0 }},
{ 60, 1, 6, 5, { 0 }},
{ 61, 1, 7, 6, { 0 }},
{ 62, 1, 6, 5, { 0 }},
{ 63, 1, 4, 7, { 0 }},
{ 64, 1, 4, 9, { 0 }},
{ 65, 1, 4, 7, { 0 }},
{ 66, 1, 4, 7, { 0 }},
{ 67, 1, 4, 7, { 0 }},
{ 68, 1, 4, 7, { 0 }},
{ 69, 1, 4, 7, { 0 }},
{ 70, 1, 4, 7, { 0 }},
{ 71, 1, 4, 7, { 0 }},
{ 72, 1, 4, 7, { 0 }},
{ 73, 2, 4, 5, { 0 }},
{ 74, 1, 4, 7, { 0 }},
{ 75, 1, 4, 7, { 0 }},
{ 76, 1, 4, 7, { 0 }},
{ 77, 1, 4, 9, { 0 }},
{ 78, 1, 4, 7, { 0 }},
{ 79, 1, 4, 7, { 0 }},
{ 80, 1, 4, 7, { 0 }},
{ 81, 1, 4, 7, { 0 }},
{ 82, 1, 4, 7, { 0 }},
{ 83, 1, 4, 7, { 0 }},
{ 84, 1, 4, 7, { 0 }},
{ 85, 1, 4, 7, { 0 }},
{ 86, 1, 4, 7, { 0 }},
{ 87, 1, 4, 9, { 0 }},
{ 88, 1, 4, 7, { 0 }},
{ 89, 1, 4, 7, { 0 }},
{ 90, 1, 4, 7, { 0 }},
{ 91, 3, 4, 7, { 0 }},
{ 92, 1, 4, 5, { 0 }},
{ 93, 1, 4, 7, { 0 }},
{ 94, 1, 4, 7, { 0 }},
{ 95, 0, 14, 5, { 0 }},
{ 96, 1, 4, 5, { 0 }},
{ 97, 1, 6, 7, { 0 }},
{ 98, 1, 4, 7, { 0 }},
{ 99, 1, 6, 7, { 0 }},
{ 100, 1, 4, 7, { 0 }},
{ 101, 1, 6, 7, { 0 }},
{ 102, 1, 4, 6, { 0 }},
{ 103, 1, 6, 7, { 0 }},
{ 104, 1, 4, 7, { 0 }},
{ 105, 2, 4, 5, { 0 }},
{ 106, 1, 4, 7, { 0 }},
{ 107, 1, 4, 7, { 0 }},
{ 108, 2, 4, 5, { 0 }},
{ 109, 1, 6, 9, { 0 }},
{ 110, 1, 6, 7, { 0 }},
{ 111, 1, 6, 7, { 0 }},
{ 112, 1, 6, 7, { 0 }},
{ 113, 1, 6, 7, { 0 }},
{ 114, 1, 6, 7, { 0 }},
{ 115, 1, 6, 7, { 0 }},
{ 116, 1, 5, 6, { 0 }},
{ 117, 1, 6, 7, { 0 }},
{ 118, 1, 6, 7, { 0 }},
{ 119, 1, 6, 9, { 0 }},
{ 120, 1, 6, 7, { 0 }},
{ 121, 1, 6, 7, { 0 }},
{ 122, 1, 6, 7, { 0 }},
{ 123, 2, 4, 7, { 0 }},
{ 124, 2, 4, 5, { 0 }},
{ 125, 1, 4, 7, { 0 }},
{ 126, 1, 4, 8, { 0 }},
{ 161, 2, 6, 5, { 0 }},
{ 162, 1, 4, 7, { 0 }},
{ 163, 1, 4, 8, { 0 }},
{ 8364, 1, 4, 8, { 0 }},
{ 165, 1, 4, 7, { 0 }},
{ 352, 1, 1, 7, { 0 }},
{ 167, 2, 4, 9, { 0 }},
{ 353, 1, 3, 7, { 0 }},
{ 169, 1, 4, 9, { 0 }},
{ 170, 2, 4, 9, { 0 }},
{ 171, 1, 6, 8, { 0 }},
{ 172, 1, 8, 7, { 0 }},
{ 174, 1, 4, 9, { 0 }},
{ 175, 2, 4, 9, { 0 }},
{ 176, 1, 4, 6, { 0 }},
{ 177, 1, 6, 7, { 0 }},
{ 178, 2, 4, 9, { 0 }},
{ 179, 2, 4, 9, { 0 }},
{ 381, 1, 1, 7, { 0 }},
{ 181, 1, 6, 7, { 0 }},
{ 182, 1, 4, 9, { 0 }},
{ 183, 2, 8, 5, { 0 }},
{ 382, 1, 3, 7, { 0 }},
{ 185, 2, 4, 9, { 0 }},
{ 186, 2, 4, 9, { 0 }},
{ 187, 1, 6, 8, { 0 }},
{ 338, 1, 4, 11, { 0 }},
{ 339, 1, 6, 11, { 0 }},
{ 376, 1, 2, 7, { 0 }},
{ 191, 1, 6, 7, { 0 }},
{ 192, 1, 1, 7, { 0 }},
{ 193, 1, 1, 7, { 0 }},
{ 194, 1, 1, 7, { 0 }},
{ 195, 1, 1, 7, { 0 }},
{ 196, 1, 2, 7, { 0 }},
{ 197, 1, 0, 7, { 0 }},
{ 198, 1, 4, 11, { 0 }},
{ 199, 1, 4, 7, { 0 }},
{ 200, 1, 1, 7, { 0 }},
{ 201, 1, 1, 7, { 0 }},
{ 202, 1, 1, 7, { 0 }},
{ 203, 1, 2, 7, { 0 }},
{ 204, 1, 1, 5, { 0 }},
{ 205, 2, 1, 5, { 0 }},
{ 206, 1, 1, 5, { 0 }},
{ 207, 1, 2, 5, { 0 }},
{ 208, 0, 4, 7, { 0 }},
{ 209, 1, 1, 7, { 0 }},
{ 210, 1, 1, 7, { 0 }},
{ 211, 1, 1, 7, { 0 }},
{ 212, 1, 1, 7, { 0 }},
{ 213, 1, 1, 7, { 0 }},
{ 214, 1, 2, 7, { 0 }},
{ 215, 1, 6, 7, { 0 }},
{ 216, 0, 4, 7, { 0 }},
{ 217, 1, 1, 7, { 0 }},
{ 218, 1, 1, 7, { 0 }},
{ 219, 1, 1, 7, { 0 }},
{ 220, 1, 2, 7, { 0 }},
{ 221, 1, 1, 7, { 0 }},
{ 222, 1, 4, 7, { 0 }},
{ 223, 1, 4, 7, { 0 }},
{ 224, 1, 3, 7, { 0 }},
{ 225, 1, 3, 7, { 0 }},
{ 226, 1, 3, 7, { 0 }},
{ 227, 1, 3, 7, { 0 }},
{ 228, 1, 4, 7, { 0 }},
{ 229, 1, 2, 7, { 0 }},
{ 230, 1, 6, 11, { 0 }},
{ 231, 1, 6, 7, { 0 }},
{ 232, 1, 3, 7, { 0 }},
{ 233, 1, 3, 7, { 0 }},
{ 234, 1, 3, 7, { 0 }},
{ 235, 1, 4, 7, { 0 }},
{ 236, 1, 3, 5, { 0 }},
{ 237, 2, 3, 5, { 0 }},
{ 238, 1, 3, 5, { 0 }},
{ 239, 1, 4, 5, { 0 }},
{ 240, 1, 4, 7, { 0 }},
{ 241, 1, 3, 7, { 0 }},
{ 242, 1, 3, 7, { 0 }},
{ 243, 1, 3, 7, { 0 }},
{ 244, 1, 3, 7, { 0 }},
{ 245, 1, 3, 7, { 0 }},
{ 246, 1, 4, 7, { 0 }},
{ 247, 1, 6, 7, { 0 }},
{ 248, 0, 6, 7, { 0 }},
{ 249, 1, 3, 7, { 0 }},
{ 250, 1, 3, 7, { 0 }},
{ 251, 1, 3, 7, { 0 }},
{ 252, 1, 4, 7, { 0 }},
{ 253, 1, 3, 7, { 0 }},
{ 254, 1, 4, 7, { 0 }},
{ 255, 1, 4, 7, { 0 }},
};
// Style loading function: Dark
static void GuiLoadStyleDark(void)
{
// Load style properties provided
// NOTE: Default properties are propagated
for (int i = 0; i < DARK_STYLE_PROPS_COUNT; i++)
{
GuiSetStyle(darkStyleProps[i].controlId, darkStyleProps[i].propertyId, darkStyleProps[i].propertyValue);
}
// Custom font loading
// NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function
int darkFontDataSize = 0;
unsigned char *data = DecompressData(darkFontData, DARK_STYLE_FONT_ATLAS_COMP_SIZE, &darkFontDataSize);
Image imFont = { data, 512, 256, 1, 2 };
Font font = { 0 };
font.baseSize = 16;
font.glyphCount = 189;
// Load texture from image
font.texture = LoadTextureFromImage(imFont);
UnloadImage(imFont); // Uncompressed image data can be unloaded from memory
// Copy char recs data from global fontRecs
// NOTE: Required to avoid issues if trying to free font
font.recs = (Rectangle *)RAYGUI_MALLOC(font.glyphCount*sizeof(Rectangle));
memcpy(font.recs, darkFontRecs, font.glyphCount*sizeof(Rectangle));
// Copy font char info data from global fontChars
// NOTE: Required to avoid issues if trying to free font
font.glyphs = (GlyphInfo *)RAYGUI_MALLOC(font.glyphCount*sizeof(GlyphInfo));
memcpy(font.glyphs, darkFontGlyphs, font.glyphCount*sizeof(GlyphInfo));
GuiSetFont(font);
// Setup a white rectangle on the font to be used on shapes drawing,
// it makes possible to draw shapes and text (full UI) in a single draw call
Rectangle fontWhiteRec = { 510, 254, 1, 1 };
SetShapesTexture(font.texture, fontWhiteRec);
//-----------------------------------------------------------------
// TODO: Custom user style setup: Set specific properties here (if required)
// i.e. Controls specific BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
}

@ -0,0 +1,21 @@
#pragma once
#include <raylib.h>
#include "util.hpp"
namespace mcpaint::gui {
using namespace mcpaint;
struct Theme {
constexpr static Color TRANSPARENT = ColorFromHex(0x00000000);
constexpr static Color ELEMENT = ColorFromHex(0x535353FF);
constexpr static Color ELEMENT_BORDER = ColorFromHex(0x383838FF);
constexpr static Color ELEMENT_ACTIVE = ColorFromHex(0x383838FF);
constexpr static Color ELEMENT_HOVER = ColorFromHex(0x454545FF);
constexpr static Color ELEMENT_FG = ColorFromHex(0xECECECFF);
constexpr static Color ARTBOARD = ColorFromHex(0x282828FF);
};
}

@ -0,0 +1,31 @@
#pragma once
#include <raylib.h>
#include <raymath.h>
namespace mcpaint {
inline Vector2 GetWindowSize() {
return {static_cast<float>(GetScreenWidth()), static_cast<float>(GetScreenHeight())};
}
inline constexpr Color ColorFromHex(uint32_t color) {
uint8_t r = (color >> 24) & 0xFF;
uint8_t g = (color >> 16) & 0xFF;
uint8_t b = (color >> 8) & 0xFF;
uint8_t a = color & 0xFF;
return { r, g, b, a };
}
inline const Vector2& operator -= (Vector2& lhs, float rhs) {
lhs = Vector2SubtractValue(lhs, rhs);
return lhs;
}
inline const Vector2& operator += (Vector2& lhs, float rhs) {
lhs = Vector2AddValue(lhs, rhs);
return lhs;
}
}
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